Glossary - Game Level Design

Game level design is one of the game development methods, which includes the establishment of video game levels, or steps. Game developers use various types of software solutions or level editors to build digital environments. Designers sometimes involve level editors into launched games, which enable users to develop their levels and storyline. Therefore, the gaming industry accepts game level design as both a technical and creative process. Besides, you can encounter the phrases "game mapping" or "environment design," which also refer to the level design process. At the beginning of the gaming industry, there was a single developer who should handle each step of the game designing. In other words, we did not have a particular field or expert who was responsible for level design. The first video games had rising hardness levels rather than adjusting stages based on scenario progress. Therefore, they provide users with limited gaming experience.

Over the years, the gaming industry has begun to develop the conceptual scheme of the stages through the level design. It has mainly involved storyline, renderings, and even technical patterns. When the design of the video game is ready, it converts into comprehensive documentation and condition forming. This process results in the creation of game levels. The main goal of the game level design process is to establish real and interactive video games. There are a lot of reasons which make level design discipline significant for game designing. However, two of them stand for the main objectives of the level design. While the first one is to present users gaming aim, the second one is to offer them with pleasant gaming experiences. The excellent game level design includes to deliver high-quality gameplay and give an unforgettable experience. Besides, it sometimes allows the users to drive the scenario in story-based video games.