Glossary - Card Game Development

Card game development includes concept creation of the game, and design implementation of the desks, cards, and other components. Also, besides the game design and storyline creation, the development requires testing and deployment of the game. These procedures require game designers, subject matter experts, programmers, artists, technical directors, and other game professionals. 

The card game development companies create different types of card games such as poker, rummy, patience, blackjack, so on, and so forth. Each of these games requires its own coding patterns based on the storyline of the card game. 

Game development companies usually use classical card desks. The numbers of the cards depend on the desire of the audience. The number changes as 24, 36, and 52. The numbers also change for game type; for example, the poker card game consists of 52 cards, whereas other simple card games have less amount. The game design of the poker card game features a classic desk and 52 cards that contain hearts, clubs, diamonds, and spades.

Some game developers state that the card games and board games are the same. On the one hand, the card games do not consist of dice, board, and other components that board games have. On the other hand, there are similarities between board games and card games that affect card game development. These similarities are featuring the board, playing with other people, moving game items, etc. Coding these movement and interactive commands are similar in both the card and board game development. One example of the action is the attacking card. The codes for this attack behavior can be “for,” “while,” “if-else,” etc.

Some glossaries do not define card games like board games because the card games do not feature the board. However, the widespread perception is they are the same. The video game programming steps and coding patterns of the movements and interactions are similar to the card game development view.